Most scenes in this part of my portfolio will be game environments, although I will be posting non-game and high poly environments in here as well. I look forward to adding more content to this section very soon so check back periodically.
Environments:
In this section of my portfolio I will be posting objects that I have created for use in game. I will be updating this section frequently so check back periodically.
Real Time:
I was recently hired as Environmental / Lead Prop Artist in an upcoming full conversion game mod based off Crytek''s "Crysis" running on CryEngine2. The direction of the game is to create an entirely new military based first person shooter in the same genre as the "Ghost Recon" & "RainbowSix" series. Although this is still a work in progress I will be posting in game screen shots, more models / textures, and videos of the game within later development, so check back soon.
CryRecon: Nano Warrior:
I was recently hired to take on the exciting job Environmental / Prop Artist in an upcoming full conversion game mod based off Crytek's "Crysis" running on CryEngine2. The focus of the game is to create an entirely new Horror-Survival first person shooter based off the movies "28 Days Later" and "28 Weeks Later". I will be posting in game screen shots, more models and textures, as well as videos of the game within later development.
28 Months Later:
In this section of my portfolio I will be entering high poly characters and objects I have created. I will be updating this section often so check back periodically.
High Poly:
I have always been inspired by architecture since I was young; so I created a complete mansion in 3d for the purpose of presenting a new way to purchase a house; by taking a virtual tour at the convenience of your own home.
Le Paris: